using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Engine
{
    /// <summary>
    /// An interface that defines and object with a rectangle
    /// </summary>
    public interface IRectangle
    {
        Rectangle Rectangle { get; }
    }
}
